Burton Digital - Form Inspired

Lucy Burton - Curriculum Vitae

    Senior UI / UX Designer ~ Hollywood Software, Inc. / comScore
    Creative Director ~ DigiCine, Inc.
    Technical Writer ~ SpaceX
    Technical Writer / Designer ~ NASA Jet Propulsion Laboratory
    Technical Writer ~ Verifi, Inc.
    Technical Writer ~ Digital Domain
    Technical Writer ~ DreamWorks Animation Investments, Ptch
    Technical Writer ~ DreamWorks Animation SKG
    Technical Writer ~ Intel Corporation
    Multimedia Specialist ~ International Medical Corps
    Multimedia Producer ~ Steadiworks Studios
    Operations Support Agent ~ Holland America & Windstar Cruise Lines
    Graphics Producer ~ UWTV
    3D Animator / Video Compositor ~ Caribiner International / Mesmer FX
    Creative Director / Webmaster ~ Escape Tours / DTI
    Desktop Publisher ~ Escape Tours / DTI
    Production Assistant ~ Sachs Productions, "Wild Things"
    Production Assistant ~ Crocodile Tears Productions, "Crocodile Tears"
    Promotions Assistant ~ Hollywood Pictures/Run & Gun Films, "Prefontaine"
    Assistant Location Manager ~ UFO/Agate Films, "Darkdrive"
    Property Master ~ Shave & A Haircut Productions, "Where the Air is Cool & Dark"
    Fly Crew ~ Intiman Theatre, "Peter Pan"
    Painter ~ Intiman Theatre, "A Midsummer Night's Dream"

Lucy Burton was born in Colorado and raised in Europe, traveling extensively with her family. She returned to the United States for college, graduating with honors from Seattle University with a degree in Drama/Political Science and obtaining Film Certification at New York University. Next, Lucy interned in Technical Direction at Intiman Theatre, going on to work professionally at the Intiman Theatre, Seattle Shakepeare Company, Seattle Children's Theater, the Moore Theater, Cirque du Soleil, and Empty Space Theater (among others).

She then branched out to work as a Graphics Producer in television at UWTV, as well as crewing in production on several feature films while simultaneously designing website interfaces for multiple properties such as Escape Tours, American Express Travel Professionals, and Pueblo Bonito Hotels & Resorts, when the commercial internet began to grow.

Following this, she transitioned into the post-production/visual effects realm, first working as an Animator and then a Compositor at Mesmer FX. Lucy has been working with the Softimage XSI platform since its inception nearly a decade ago, creating 3D environments, objects, and characters. She also has familiarity with Luxology Modo & Autodesk Maya platforms, and a number of proprietary systems used internally at the major movie production studios.

After founding her own digital design studio in 2001 and successfully designing for clients such as Immunity Security, she moved to California to continue her 3D Animation studies at Gnomon School of Visual FX, studying with such industry experts as Eric Hanson & Alex Alvarez. Lucy went on to work as a Producer and Editor of documentary videos on the humanitarian crisis in Indonesia following the tsunami, and helped a non-governmental charity organization that assists victims in Darfur, Afghanistan, and Uganda (among 25 other crisis areas around the world).

Lucy then launched a career as a freelance Writer & Designer in and around Hollywood, California, partnering with prominent companies such as Intel, DreamWorks, and Digital Domain to teach 3D CGI applications to VFX artists around the globe. A true generalist with a broad vision, her writing seeks to bridge the communication gap between artists and technicians, enabling them to better understand and help each other.

Most recently, she contributed 2D & 3D imagery for the Solar System Mission Formulation Office at NASA's Jet Propulsion Laboratory, and developed the brand identity for JPL's Blue Sky Think Tank. She also designed an animated presentation to communicate the Conceptual Vision for the Engineering & Science Directorate to the Executive Leadership at JPL.

As a part of her own ongoing artistic explorations, Lucy is now producing a collection of neo-expressionist paintings in anticipation of a gallery showing, while continuing to pursue her love of 3D animation, application interface design, product development, writing, and activism.

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